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Subsequent titles have sadly weakened the impact though. MOH scored big across the board and paved the way for the franchise it was set to become. This was squads, comradeship, ammo counts, realistic objectives and atmosphere you could cut with a knife. This was interactive war as we'd never seen it before - real, visceral and respectful of the real-life experiences it. The game itself didn't fail to match expectations and gave EA Games its first taste of true Hollywood blockbuster-style hits, propelling the now uber-publisher firmly into the big time. This was to be something special - exciting and profound at the same time. There it was, the opening 20 minutes of Saving Private Ryan in completely playable form, unsanitised, unfettered and uncensored. War Is Hellįor most the first indication that something was different was when the Omaha Beach video started circulating around the Net.
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It made something of an impact, but it wasn't until the PC release of Medal Of Honor: Allied Assault three years after that, that people suddenly sat up and took notice. It took just one year for gaming to catch up, with a much trumpeted PlayStation title claiming to redefine the rules of first-person war gaming.
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